Philip Murgatroyd

After a few years knocking about the computer industry in various roles, I ended up in archaeology. Since then I’ve studied at the Universities of Bradford, York and Birmingham and worked at both Birmingham and Bradford. I’ve worked on the Anglo-American Project in Pompeii, MWGrid, GG-TOP, Europe’s Lost Frontiers and Unpath’d Waters. I’m currently Data Manager on the ERC-funded Subnordica project.

My work mainly focusses on computer simulation in archaeology although I’ve also done 3D modelling and Augmented Reality stuff. I believe simulation has the capacity to transform who does archaeology, how it is done and how its results are understood and used.

My Academia.edu page

My ResearchGate.net page

My LinkedIn profile

My old Wordpress